Multiple copies of this mod increase this effect. Well of Striking (1 Arc Energy Cost) – Picking up an Arc elemental well grants you additional melee energy.Seeking Wells (2 Arc Energy Cost) – Elemental wells you create will move across the ground toward nearby players. Melee Wellmaker (4 Energy Cost) – Powered melee combatants final blows spawn elemental wells matching your subclass energy type.Source – Wayfinder’s Compass located in the H.E.L.M New Elemental Well Mods (Season of the Lost): Well of Tenacity (2 Void Energy Cost) – Picking up a Void elemental well reduces the damage you take from combatants for a short period of time.Reaping Wellmaker (2 Void Energy Cost) – After activating your class ability, your next weapon final blow spawns a Void elemental well.Well of Life (2 Solar Energy Cost) – Picking up a Solar elemental well grants increased regeneration for a short period of time.Explosive Wellmaker (3 Solar Energy Cost) – Rapidly defeating combatants with explosive damage spawns a Solar elemental well.Well of Ions (2 Arc Energy cost) – Picking up an Arc elemental well causes your next melee to deal increased damage.Overcharge Wellmaker (4 Arc Energy Cost) – Defeating a combatant with a finisher spawns 2 Arc elemental wells.Shieldcrash Wellmaker (4 Energy Cost) – Breaking a shield with the matching weapon type creates a well of the shield’s element.Source – Splicer Servitor located in the H.E.L.M Font of Wisdom (4 Energy Cost) – Picking up an elemental well that matches your subclass energy type grants a temporary significant increase in your Intellect, improving the recharge rate of your Super.Įlemental Well Mods (Season of the Splicer):.Font of Might (4 Energy Cost) – Picking up an elemental well that matches your subclass energy type grants a temporary bonus to weapon damage of that same elemental type.Elemental Ordnance (3 Energy Cost) – Defeating a combatant with a grenade spawns an elemental well that matches your subclass energy type.Elemental Light (1 Energy Cost) – Defeating a combatant with your Super spawns an elemental well that matches your subclass energy type.Elemental Armaments (2 Energy Cost) – Weapons takedowns with a damage type that matches your subclass element have an escalating chance to spawn an elemental well. ![]() If the elemental well’s element type matches your subclass element, you gain 2 stacks of Charged with Light. Elemental Charge (2 Energy Cost) – Become Charged with Light by picking up an elemental well.Source – War table located in the H.E.L.M These are the following:Įlemental Well Mods (Season of the Chosen): Here are the current Elemental Well mods, each with their provided description, energy cost, and source. ![]() There is a brief lockout before more can be created, similar to how Warmind Cells operate. Note: Elemental Wells cannot be rapidly generated one after the other. Similar to Orbs of Power for your abilities instead of your super. Additionally, any Elemental Wells you create are also generated for your teammates and vice versa. They match the element of the source that generates them be it a weapon, grenade, or super. The type of Elemental Well you create is deterministic, not random. There are other added benefits to be gained when matching elements, an absolute necessity with these mods to make them proficient.
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